Some white surf at the water's edge would complete the realism of the sea.Ĭorrect the occasionally bent-looking horizon, seen in PotD but not CH.ĭon't give away such a powerful ship at the start of the game. Make the moon smaller and more round than in PotD. Use more cheerful colours for menus, windows, panels etc, (more like CH than PotD). Maybe some atmospheric tunes of the period such as Mozart, Brahms, sea shanties etc. Have some alternative music scores to choose from. Make the pre-set adventure more realism-based rather than fantasy/supernatural based. Make the pre-set pirate adventure (if any) optional until such time as the player wants to pursue it. Three separate buttons would be more user-friendly in battle situations. Game speed: Increase the x1 speed very slightly, and devise a better 3-speed control (one that doesn't cycle through speeds 1,2, & 3. Use the dual sail control plus slider as per CH (not as per PotD). Maybe reintroduce crew pay, as in CH (for added realism) but perhaps less expensive than in CH. Introduce a 'sell all' button in the warehouse panel, enabling us to sell the entire contents of the warehouse with one click.įor the benefit of newcomers, perhaps make it more clear that the ship control toggle buttons (anchored/follow/attack) buttons are indeed buttons, by adding the word 'toggle' beneath those buttons. Make enemy ships less prone to sinking due to minor collision Make ships automatically drop anchor when they enter a port.Įnable anchoring of ships at sea, so that they stay in place even when not in port. Make the sails on the junks (if any) less resilient they seem very hard to shred with chainshot. Improve the AI so that ships don't get stuck on shorelines so easily. _My Wish List for 'The Pirate' game, Mk III:_
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